Last seen: Tue 11 May, 2021
: How to make Illustrator default to CMYK How to make Illustrator default to CMYK. My color box says CMYK, but my swatches still default to RGB please help.
How to make Illustrator default to CMYK. My color box says CMYK, but my swatches still default to RGB please help.
: Re: POWERPOINT - customize page numbering? I was wondering if there's a way to number pages in Powerpoint using this style : "01, 02, 03..." instead of "1, 2, 3..." Thanks a lot Mey
Until Microsoft "fix" this rather obvious omission in PowerPoint, you can achieve this with an add-in found here:
You can also vote for the feature here:
: How to draw/cut up two rings so that their segments are interchangeable I have 2 rings, an inner ring and an outer ring. How do I Cut them up into segments such that the segments of the
I have 2 rings, an inner ring and an outer ring.
How do I Cut them up into segments such that the segments of the two rings are interchangeable (i.e. identical)?
So each ring must be the same thickness and each segment must be the same size but the outer ring can have a greater number of segments than the inner ring.
So how to I cut up these to rings so that A and B are interchangeable and how do I scale this method when more rings are added?
: Re: Tips for designing a logo? I just joined these boards in hope to find some guidance. I am not particularly a graphic designer, but I am working on designing my own logo. I have limited knowledge
I would like to point out, that the desk is being viewed from an angled perspective, but the text is flat. I would definitely change the text to match the desk.
Also the shelf is not the correct view (might have been intentional) but it's coming in from the exact opposite perspective as the desk.
Additionally, using 2 fonts is usually frowned upon (unless there is a very good logical reason) and these two in particular don't seem to compliment each other.
Personal thing, you might like it, but the super pointy legs seem a bit off to me
: Re: Differences between Behance, Dribble, DeviantArt? What are the main differences of showcase websites like the ones mentioned on the title of this question? I've never used any of them, and I'm
Deviantart is the oldest. Audience has many DIY crafters, cosplayers, painters, writers, amateur artists etc.
The main appeal here is the community stuff, groups, contests because it has an established userbase.
Easy entrypoint - there's no hoops to jump unlike Dribble.
A popular alternative is Tumblr for posting similar stuff (people might stay on DA over Tumblr because of the commissions).
Dribble, basically the Illuminati of design. Just kidding!
Because posters need to be invited to join the quality of work there is much better than blindly browsing Pinterest (which borrows a lot of stuff from here).
Artists here keep up with and create the hippest trends in UI, digital design, motion graphics, etc.
Behance, Adobe bought over this as a selling point for their products (Kinda "Wow you too can make cool things! See?").
Anyone with an adobe account can post. But the audience is mainly professionals which gets their posts appreciated more which rise to the top of the curated sections. Basically design inspiration everyday. Projects here range from typography, branding to adverts, etc.
Ah, here you can customize your own posts HTML a little. It's usually mixed with tall scrolling pics for a cool effect.
The selling point is that you can PM pros directly, well all the other sites also let you do that.
Other places I can remember include Artstation (concept art, 3D), CG Society, SketchFab
: Re: Creating a clock using the rotation tool (with rounded rectangles) I have managed to create a circle with 12 boxes inside which worked fine. I came to create another but with rounded corners
Uh I'm not sure what you're asking but a way to make a shape repeat is this:
Draw a line, 0 px by 0 px, make it only have a stroke with a rounded cap.
Optional: center this dot in the artboard.
Draw the shape you want to repeat. In your case, a rectangle. Place it above the dot.
Group the two shapes
Apply a Transform style to the group (not the individual objects)
Set the anchor point to the bottom
Set the rotation angle to 360 divided by the number of shapes you want. In your case 360/12=30. Illustrator accepts simple math.
Profit??? Now you can edit the things in the group, add more stuff!
Screenshot - How to repeat a shape radially
Add a circle, then the hands (easiest way to do that is to add a cut into the circle and just copy the inner bits.)
Jazz hands, add arrows!
: Re: How can Make A Simple Website Look Like This? I'm trying to make a webpage that resembles the simple design of this website: v8web.com Does anyone have an idea how this can be done? Any templates
This site was done with the Radiate WordPress template. You can find it here.
: Help - Make object transparent to reveal picture underneath I would like to make a similar image but with my own photos and maybe play around with the shapes, not just triangles. Could anybody
I would like to make a similar image but with my own photos and maybe play around with the shapes, not just triangles. Could anybody please help me by explaining how I can create this image in Photoshop. Basically a transparent shape which shows the image below while still keeping the top layer white. Thank you.
: Re: 3dsmax V-ray render 'smooth' background I have a question about V-ray rendering, based on the picture: How to create such 'smooth' background, where you can't tell where the ground ends and
Quick and dirty solution: just use a really large studio setup.
In your teapot image there's a gradient because that's where the ground "bends" into a wall, so you see shadows where the (spot) light ends. If you use a larger setup where the curve is further away from your object and you use an infinite light source you probably won't have that gradient.
You can probably also use photoshop / alpha channels / separate render for shadow, object and reflections to make the background smooth.
: 3dsmax V-ray render 'smooth' background I have a question about V-ray rendering, based on the picture: How to create such 'smooth' background, where you can't tell where the ground ends and
I have a question about V-ray rendering, based on the picture:
How to create such 'smooth' background, where you can't tell where the ground ends and where bg(or wall) begins? I know, that I can just set enviromental background color to gray and use no ground plane, buy then how to keep all reflections and shadows on the ground(there is no ground then)?
When I use 'studio setup' there is always a gradient somewhere behind on edge chamfer, like here:
Do you have any good method to achieve such 'smooth' result without gradients?
: How to crop multiple selection and save into separated images without Photoshop Take a look at this image: My question is how to crop multiple selections at once into separate images. I want
Take a look at this image:
My question is how to crop multiple selections at once into separate images. I want to select each panel of the comic and export them as individual images and do multiple exports at once. Do you have any suggestion how can I do this? I don’t have any clue how to do this.
I’m looking for a free way to do this (not Photoshop or some other pricey software).
: How to reset Vertical/Horizontal Scale of Smart Object to 100 percent by script I want to write a script to reset Vertical/Horizontal Scale of a Smart Object. I tried using ArtLayer and many
I want to write a script to reset Vertical/Horizontal Scale of a Smart Object.
I tried using ArtLayer and many properties of it, but it's not success.
W:100% - H:75%
=> W:200% - H:150%
=> Nothing happened. ItW:200% - H:150%
Is there anyway to get Vertical/Horizontal Scale of a SO and set it to 100% (original scale)?
: Re: Lab Color Space in photoshop If Lab Color space covers colors that are not supported by monitors how come photoshop are showing Lab color space in their colorpalette? What is the purpose of
There are 3 questions here: What is the purpose of Lab? Why is it in Photoshop? and Why is a color value different in RGB than it is in Lab. There is a ton of litterature on color spaces and Lab is an interesting one.
First, you are right in saying that Lab contains colors that are not supported by monitors, just like your monitor (RGB) can display colors that cannot be printed (CMYK).
Here is a comparison of the main color spaces:
How and why is Lab different from other color spaces?
Basically, color spaces are just different ways to represent colors by using numbers. Lab contains more colors and is more precise because of the 3 axis it uses to represent colors. The L axis represents the luminosity (brightness) of the color, the a axis represents colors from red to green and the b axis represents colors from yellow to blue.
Here is a 3D representation of the Lab color space:
What makes Lab more efficient is that it is independent from other factors. For example, you can use the exact same CMYK recipe on 5 different presses and you'll get 5 different results depending on the paper, the lighting in the room, the ink viscosity and many other factors that required adjustments and compensation by the press operator when the color was printed. Because of that, you cannot figure out a precise CMYK recipe simply by analysing the printed result. The same goes for RGB; for example, some screens use a blueish white, even when they are supposed to be neutral and calibrated. Are the lightbulbs in your office perfectly neutral? Probably not, and the amount of sun you get will also affect the colors you see. This makes RGB and CMYK unreliable when trying to reproduce a specific color.
Lab doesn't take external factors into consideration, therefore it gives you a precise color value by finding the attributes of a color. By giving someone else a Lab color number, they know exactly what color you are refering to.
That explains why you are not getting the same color in RGB. Even if you disregard your monitor and just use the numbers, there is a conversion that happens to fit the Lab color in the smaller RGB space, and that conversion is done according to the RGB color profile that you are using and its settings.
What is the purpose of Lab
There are many things that you can do with Lab. Here are but a few:
It is the best color space to use when it comes to color conversion as it gives you a precise reference point and it offers the widest range of possibilities.
When measuring color with a spectrophotometer you'll usually use Lab, even though most spectrophotometers will also give RGB and CMYK. As I mentionned before, CMYK and RGB are affected by many external factors, which makes them unreliable when you try to reproduce a color.
Because of the 3 axis, a Lab color can easily and clearly be represented on a graph.
In the printing industry, for example in flexographic printing, Lab is used to measure color variations and to adjust the press/ink accordingly.
Finally, why is it in Photoshop?
As you can see above, it is the best tool for color conversion and for getting a precise color reading when trying to precisely reproduce a color. Because of this, many professionals need Lab.
: Exporting Illustrator file to TIFF with specified size in pixels I made an Illustrator file with dimensions in centimeters. How do I export it to a lossless bitmap format (TIFF, ideally) with
I made an Illustrator file with dimensions in centimeters. How do I export it to a lossless bitmap format (TIFF, ideally) with a specified size in pixels? The "Export as" option only lets me choose the resolution in pixels per inch, not per centimeter, and the other export options that do allow for specific raster size do not seem to support lossless formats.
: Re: how to take off all the white space from a page in photoshop? cause i want to change the color of some black lines by locking the layer and coloring just the lines but since it's one page
The fastest way to color black lines is to use the bucket fill tool with the chosen color as foreground and with blend mode Color.
To avoid coloring of light grey lines you may need to adjust the black threshhold of your source image.
: Weird white space in illustrator CC 2018 when using pen or brush tool I need help getting rid of these white spaces connected to the lines I'm drawing. Ive tried it with no fill but I cannot
I need help getting rid of these white spaces connected to the lines I'm drawing. Ive tried it with no fill but I cannot get rid of them. please help!
: Re: What is HSB really? Can any of my graphics designer friends explain HSB to me? I know it's hue/saturation/brightness and I know what those three do (for the most part)... I understand the
HSB is actually far easier to understand than RGB, so that's good.
I actually wrote a stupidly long post explaining HSB, so I'm quoting a bit from there, but interspersing to answer your question more specifically.
What is Hue? Think: "Color of the Rainbow"
Hue is a number between 0 and 360. It’s measured in degrees, like degrees of a circle (because whoa, spoiler, circles also have 360°). Remember the color wheel? Hue is just where you are on the color wheel.
What is Saturation? Think "Richness"
Saturation is a number between 0 and 100. So, no matter what hue you’ve picked, a saturation of 100% will be the richest possible version of that color and a saturation of 0% will be the gray version of that color (i.e. if the color is light, it’ll be a light gray; if the color is dark, it’ll be a dark gray).
Saturation is pretty simple. I sometimes think about it as the amount of color injected into the gray. So 0% is a flat gray, but 100% is the most colorful color your monitor can make.
What is Brightness? Think of a lightbulb
Brightness is a number between 0 and 100. Like saturation, it’s sometimes written as a percentage. This one is fairly obvious as to what it means, but there’s a quick catch.
0% brightness is black, no matter the hue, no matter the saturation.
100% brightness is white only if saturation is also 0%. Otherwise, 100% brightness is just a… very bright color.
Sound confusing? Think of it this way. Imagine Brightness is a lightbulb. 0% means the lightbulb is off (pitch black in the room). 100% means the light is on full strength. So maybe 100% brightness is a bright color, or, if the light is already white, then 100% brightness is pure white.
Is black on the color wheel? No, but it's on the color cylinder
A wheel is flat, so it's in 2D. The HSB "space" of colors has three dimensions (H, S, and B... surprise!), so it's a 3D shape. In our case, a cone will do just fine.
Black is the ENTIRE color wheel where brightness=0. So, no matter what hue you have, no matter what saturation you have, if brightness=0, you're looking at BLACK.
(Oddly, white works differently. White is only one point, NOT an entire color wheel. To get white, you have to have brightness=100 AND saturation=0. That being said, there's a color system incredibly similar to HSB, but the only difference is it makes white and black exact opposites. That system is called HSL – hue, saturation, lightness.)
How does my skin tone change with lighting?
This question is more thoroughly answered here, but basically, the hue, saturation, OR brightness of your skin could change with the lighting.
HUE: If your normal skin hue is between 0° and 60°, then in bright (white) lighting, the hue of your skin will shift towards yellow (hue=60). In darker lighting, it will shift towards red (hue=0°).
SATURATION: In brighter lighting, your skin will have lower saturation. In lower lighting, it will have higher saturation.
BRIGHTNESS: In brighter lighting, your skin will have higher brightness. In lower lighting, your skin will have lower brightness. But... you already knew that, didn't you? ;)
Hope that helps!
You can find a few more details here
: How to create a 3D Render for Photoshop I was following a tutorial on how to make an abstract desktop wallpaper. One of the steps required you to use a 3D render for abstract shards. They
I was following a tutorial on how to make an abstract desktop wallpaper. One of the steps required you to use a 3D render for abstract shards. They provided one but I don't want to use something someone else made. I know I can use a program like Blender or C4D to create but I was curious if I could do it all in Photoshop. If Photoshop can, then how?
: Re: Using a font or an image that I redrew and incorporated into my own work in a portfolio? I am applying for a job at my college's craft center, which, if I get an interview, requires a portfolio.
If you pass them off as your own original creations or let them assume that they are then yes, it is plagiarizing.
If you want to highlight your creativity, you should definitely use 100% original work.
Assuming that your goal is not to showcase your creativity but to show the process and the skills that you used, I would recommend showing the originals and tell them that it was your starting point. There is nothing wrong with that.
During the interview put the emphasis on the work you have done and not on defending that it's not copying. If you're able to give an enlightened explanation of your thoughts process, the semantics, what you did, how you did it and why then it really won't matter if you started off from an existing image.
: Same Colour graphics as logo Hi everyone I was just wondering if anyone knows of any stock image sites or apps or programs for getting images in the same colours of our logo or a program
Hi everyone I was just wondering if anyone knows of any stock image sites or apps or programs for getting images in the same colours of our logo or a program in which we can edit pictures. Thank you
: Re: Illustrator Offset multiple paths and discard original I have a file with a large amount of small objects. I want to inset their outlines to make them smaller and discard the original paths.
Using Offset Path is perfect for your scenario
Select all Objects
Object→Path→Offset Path→( - #) important to be a negative number
Now hit Ctrl/Command+X (to cut the smaller items)
Select all other items
Paste in exact position Ctrl/Command+F (the cut items)
: Join tool does not extend the paths and join them where they intersect I think my problem has a very simple solution but I couldn't find it. My join tool can trim excess parts of a path
I think my problem has a very simple solution but I couldn't find it. My join tool can trim excess parts of a path but it does not extend the paths and join them where they intersect. What am I missing?
: Re: Cannot see my A4 size artboard in Illustrator I have just started with adobe illustrator and making a design in A4 size sheet but when I select it my whole page shows and the when I draw
I solved it
I was choosing HIGH resolution while creating the A4 sheet
I am sorry :P
: Re: Supreme logo on a shirt If I was to make a T-shirt/Hoodie with the supreme logo on it for personal use without reselling would that be considered illegal and if so what could I change to
My understanding about all that is the same as P2P usage of the internet. If you're making it to produce profit, you'll be in trouble. If not (personal use), then you can make it. But then again, people will see it and most likely like it and ask that you make them one which will tempt you to start producing.
: Re: Convert complex artwork into single color I created this logo for a client, and I now need to convert it into one color versions (all black/all white). Because there are so many overlays
As other answers mentioned, there isn't really an automatic way of doing this, it would have to be done manually.
You said you were trying to get the stroke from the text punched out, so here you go:
Select your Text Paths → Clone (Ctrl/Command+C:
Then go to Object > Path > Outline stroke (this will convert your stroke into paths, depending on how thick your stroke is is how the paths will be shaped)
Then you can just punch out the "outline part" using Pathfinder
Window → Pathfinder (Shift+Ctrl/Command+F9)
: Re: How can I fill a contour? I'm as astonished as ashamed. I know my limitations, I know I'm way, way far of even leaving the basic level in terms of design, but I simply can't find a way
As the file is a Raster file not Vector. Read more about Raster and Vector
You will need to use a Raster editor
I would do this using a mixture of MS Paint and Photoshop
Just open it in paint and save it (since by default paint doesn't save with transparency,)
Now open it in Photoshop and use the Magic Wand Selection Tool to select the outside of the hand and delete it, now you can save it as a .PNG (to preserve transparency)
This is my result (I used the 100px): Image in background to show transparency
Before ||||| After
: I want to learn anatomy without looking at nude pictures I really want to learn and find books about anatomy, but I don't know any book that teaches it without forcing me to look at naked
I really want to learn and find books about anatomy, but I don't know any book that teaches it without forcing me to look at naked photos. I don't mind muscles but I do NOT want to draw uncomfortable places.
: Re: Inkscape SVG file with many photos is over 300 Mbs Somehow I've ended up with an Inkscape SVG file of over 300 megabytes which is now impossible to open. I was doing a caricature using a
It probably is not so much the file size but the summed up size of included bitmap images that give you an issue in your limited RAM. Therefore you will have to clean up your SVG tp give it a manageable size.
There are some options if you can't open such a file for editing.
Terminate all programs running in parallel or even in the background to leave as much memory space as possible for Inkscape. Try a document cleanup if it was loading.
Put Inkscape in View > Display mode > Outline mode for not loading bitmaps into the memory.
Try to open a huge file in a lightweight editor which would need much less RAM than your Inkscape instance. Then search and remove objects manually.
If it was still to big, split it in several parts. There are several Windows tools for file splitting, or in Unix/Linux use the following command to split files in two parts:
split --number=2 [hugefile[prefix]]
Then open each part for manual editing.
Carry a huge file to a computer with plenty of RAM for editing.
: Difference colour right/left page on photo I've been creating photobooks on inDesign for a while now. Never had this problem: This is the extra image i created to see if the problem
I've been creating photobooks on inDesign for a while now. Never had this problem:
This is the extra image i created to see if the problem repeats itself:
It only seems to be the case when a photo overlaps the middle of the book.
Also, i created a new page compeletely virgin to try again inside the document and it would appear there is no problem.
Is it possible there is some sort of invisible "layer" appearing for some reason.
Any idea ?
Thanks a million
: How do I achieve this contour effect with Photoshop? I'm trying to figure out how to achieve this effect. I'm referring to the contour of the black parts. Thanks for the tip in advance
I'm trying to figure out how to achieve this effect.
I'm referring to the contour of the black parts.
Thanks for the tip in advance