Mobile app version of vmapp.org
Login or Join
Cooney921

: What is an acceptable level of FPS in browser workslow editor? I'm developing a diagraming tool and need some metrics to test it against. Unfortunately I couldn't find information regarding an

@Cooney921

Posted in: #LoadTesting #Svg #WebDevelopment

I'm developing a diagraming tool and need some metrics to test it against.
Unfortunately I couldn't find information regarding an average acceptable FPS level for this kind of web apps.

We all know such levels for action games (which is 60fps minimum), 25fps for videostreaming.

Can anyone give me some information reagarding minimal FPS level for drawing web apps?
What tools would you recomend to test my app?

10.01% popularity Vote Up Vote Down


Login to follow query

More posts by @Cooney921

1 Comments

Sorted by latest first Latest Oldest Best

 

@Megan663

On the jQuery website you can find the following for their interval settings:


This property can be manipulated to adjust the number of frames per
second at which animations will run. The default is 13 milliseconds.
Making this a lower number could make the animations run smoother in
faster browsers (such as Chrome) but there may be performance and CPU
implications of doing so.


This makes (1000/13 =) 77 fps, but in my experience you need a good computer to keep the more advanced animation smooth. For a calculationtool I made I set:

Desktop: 15ms = (1000/15 =) 67 fps
tablet and phone: 40ms = (1000/40 =) 25 fps

In this tool I use a loop to increment about 9 numbers to a result (so: 1,2,->,8,9), and animate a svg pie-chart to grow/decrease.
My results are not based on extensive research, but some pc's/devices in my workspace. I suggest you do the same. Just build your page, set it to a setting and test it. The more animation you have, the lower the FPS will be.

Tip: When you can, some css animations are a lot smoother than the javascript animations

10% popularity Vote Up Vote Down


Back to top | Use Dark Theme