: Rendering Video in 3ds Max 9 Custom 1280x720 didn't come out 16:9 Ok I tried a few times rendering my 3d animation to video custom 1280x720, image aspect 1.778 pixel aspect 0.9. So far when
Ok I tried a few times rendering my 3d animation to video custom 1280x720, image aspect 1.778 pixel aspect 0.9. So far when you see it as it renders it appears to look fine, but after all the rendering was done and viewed the video on VLC it wasn't even the right size, it was 720x480 and the width appeared squeezed and didn't even fit right as 16:9. Did I do something wrong? I can't figure out why that happens, can anyone help?
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It's a 3ds problem. You can solve it by rendering in frames (single photos, if you will) and compile it into a video afterwards. This has been a problem for years and they still haven't fixed it, unfortunately...
You need the pixel aspect to be 1.
0.9 will squash it 10%. It basically means for every 10px vertically, it only covers 9 horizontally, causing the squash.
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