: How to assign a value for a single in a VertexPaint in 3ds Max I have a mesh and it has VertexPaint modifier. How I can set values on a per vertex basis? I tried to select a single vertex
I have a mesh and it has VertexPaint modifier. How I can set values on a per vertex basis?
I tried to select a single vertex and looked for any property I can change to change its coloring.
I need to export it to fbx format and read it from my program.
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I'm not proficient in 3DS Max, but in searching I found these two bullets that may help you:
VertexPaint is automatically applied to the selected object when you
click Assign Vertex Colors > Assign To Selected. It is not available
directly from the Modify panel or Modifiers menu.
To render vertex
colors, assign a Vertex Color map
Vertex Modifier Help
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