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Hamaas979

: What are some common, useful methods to use when interviewing a graphic/ux designer for work on a development project? I'm looking to hire one (or more) designers to create materials that we

@Hamaas979

Posted in: #Designers #Hiring #Work

I'm looking to hire one (or more) designers to create materials that we can use for several software development projects. What's a good way for me to think about this work, and some good strategies I can use when interviewing the potential designers?



We're specifically looking to hire designers which sit in a good place as far as creativity and technical skills - the two primary priorities for us are:


ability to consistently quickly come up with good, original, creative
ideas
ability to quickly turn said ideas into assets we can use
(bonus) ability to outsource/manage outsourced work to other, lower
cost people, as appropriate (ie, know when and how to hire someone,
at relatively low cost, on, say elance to do the technical/easily
outsourced parts of the design work)


That said, I'm open to suggestions that are more general than just for our specific goals

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@Murray976

EDIT: Comments are correct in that this doesn't strictly answer the question. I saw two matters here, one being the finding the correct person and the other the interviewing, and I went for the first. For me, the interviewing is a tool to reach the first.

Creative thinking is definitely a must, but I'd actually try to find designers that can demonstrate ability to organize work effectively.

I'd personally look into people with freelancing experience.

Full-time freelancers are used to dealing with clients, working in collaboration with other designers / programmers, and managing time and expectations.

I'd also be particularly responsive to those demonstrating they can handle personal projects successfully (on GitHub, for example, or even in SE sites like SO or this one).

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@Alves566

Here's what I would do.

Choose a few applicants you like and pre-interview them on what they're looking for, management experience, what kind of budgets they've been use to working for and such. This is for the "bonus" aspect.

Of those take the responses that are the most aligned with working in tight budgets and timelines and ditch the ones that are expecting big name clients with months to spend on a single campaign.

Now for the actual interview here's my suggestion:

Pick a generic topic, anything. Ahead of time take yourself and current coworkers (or friends/family if its just you right now) and do this exercise:

60 seconds to write down as many things that pop into your head as possible.

Let's say its you and John Doe that do the pre-test with the topic beer bottle:


You write down: drink, smash, crack, shiv, candle, light, blow into
John writes: drink, candle, light, blow into, share, ice, miller, recycle


Now when an interview shows up give them the same topic and same 30 seconds. They say:


Interviewee: drink, candle, throw, share, malotov cocktail


Could score it 1 point for each item and an additional point for anything that doesn't appear on one of the pre-interview tests. So throw and molotov cocktail would each be worth 2 since they're "unique"

This is how I would go about testing someone's ability to come up with creative ideas quickly. The interviewees that score the most points either by coming up with the most ideas, more unusual ideas, or combination of both are the ones to hire. (Pending the rest of the interview of course)

Make sure to do the pre-interview test with a few people. Otherwise you won't have a very good methodology to know which answers are more unique then others in the event two interviewees come up with the same number of ideas.

Edit

I want to point out that others are objecting to the "spirit of the question." I'm not saying I agree with doing this or agree with what @blueberryfields is looking to do. But the question remains - what methods are available to determine if someone has the "ability to consistently quickly come up with good, original, creative ideas "

The methodology I'm proposing is not something I'm just making up here. It's a classical test of creativity developed by J.P. Guilford known as Alternative Use Test or Alternative Use Task. It is commonly found as part of larger Torrance Tests.

References:

en.wikipedia.org/wiki/Torrance_Tests_of_Creative_Thinking http://www.indiana.edu/~bobweb/r546/modules/creativity/creativity_tests/guilford_uses_task.html 99u.com/articles/7160/test-your-creativity-5-classic-creative-challenges

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