: How to render objects in smooth mode in Maya There is smooth mode (3 on keyboard if I'm correct) to show objects 'smooth' in the viewport, but when I render it, there is no smoothing. What
There is smooth mode (3 on keyboard if I'm correct) to show objects 'smooth' in the viewport, but when I render it, there is no smoothing.
What should I do in order to get a smooth render?
I've tried to look for tools for smoothing, but was unable to find anything. In 3ds max I could achieve it by applying the modifier Turbosmooth.
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You need to create a subdivision approximation in mental ray and have smooth mesh preview on:
Go to windows rendering editors > mental ray > approximation editor.
There is a subdivision rollout in the approximation editor.
Under the subdivision rollout hit the create button.
Make sure smooth preview mesh is on in the attribute editor.
Render
Or you can apply a Modify > Convert > Smooth Mesh Preview to Polygons on your mesh. It will then render properly on all renderers... but you'll lose the ability to further modify your object using smooth mesh.
I'm going to assume you're using V-Ray. It's the most popular renderer that doesn't by default inherit from the smooth mesh settings.
So, you've made a cube, and pressed 3 to smooth it:
When you render, it isn't smooothed:
You have two options.
Enable subdivision on the shape (attribute editor for the shape node):
Globally tell V-Ray to render based on the viewport subdivision (render settings):
Either option will smooth your render:
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