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: How to merge two UV sets in Maya I'm struggling to make this scene to show the textures in the viewport, it was imported from this COLLADA file, and it renders ok in mental ray. Activating
I'm struggling to make this scene to show the textures in the viewport, it was imported from this COLLADA file, and it renders ok in mental ray.
Activating textures (key 6) in the view port won't work, I think it is because it has three UV sets, the first one (map1) show the PNG texture but has no UV geometry, while the remaining two have some geometry in them but have no texture image.
This is how it looks rendered with mental ray, and textures activated in the viewport.
These are the three UV sets, what I want is to merge map2 and map3 into map1
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