Mobile app version of vmapp.org
Login or Join
Sent7350415

: How do gears / cogs behave in an animation? So I want to make a 3d system of gears. Like working gears, with math and everything :) and for ease of use, I can just make the master gear

@Sent7350415

Posted in: #Animation

So I want to make a 3d system of gears. Like working gears, with math and everything :) and for ease of use, I can just make the master gear rotate smoothly by 360 degrees over a period of X seconds.

But the thing is, from what I can tell, real gears don't rotate constantly and smoothly. Slow them down and you can easily tell how the gears move, stop, move stop. Spun up they behave the same, even if it LOOKS smoothly.

My question being: is it worth adding the extra effort for that minuscule delay in the animation? The gears will vary in size and speed.

10.01% popularity Vote Up Vote Down


Login to follow query

More posts by @Sent7350415

1 Comments

Sorted by latest first Latest Oldest Best

 

@Gail6891361

Wether it does or not really depends on the gear and the motive power. Gears do exhibit vibration due to very high forces, tiny gaps, unevenness, deformation. There are all kinds dynamic occourenses. You can not observe this easily. Gears can also transfer force unevenly but this depends quite much on the configuration. In either case it is a bit hard to observe by eye, so dont bother.

Mostly they are even enough, or you would need to model in so much detail in your animation to go literally insane. I mean you can literary spend decades doing the details.

10% popularity Vote Up Vote Down


Back to top | Use Dark Theme