: Mesh mask for easier color versions? I have a water droplet I've designed using a mesh and a gradient for a glare spot. However, I need to make it as easy as possible to swap the base color
I have a water droplet I've designed using a mesh and a gradient for a glare spot. However, I need to make it as easy as possible to swap the base color of the droplet.
I need to export for versions in dozens of colors - but I'm not clear on the best way to do this. Rather than duplicating the layer and editing all colors of the mesh (error prone too, I need each image to represent specific colors).
Is there a way I can turn the mesh into a mask of some sort, and then provide a flat, single-color version in the background?
If not, what's an easier way to change the base color?
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The easiest way to do this is to either recolor what you already have via Edit > Edit Colors > Recolor Artwork or....
Create your mesh without any color. Using simple opacity options in the mesh to add shadows and highlight. Then add a new fill via the Appearance Panel and move that fill below the "Mesh" object in the Appearance Panel.
This is just a quick example. You could certainly refine the appearance a great deal.
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