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Martha945

: Has anyone used Blender for prototyping animations of mobile apps? After Effects and other Mac only tools are popular among designers for prototyping animations of mobile apps. I wanted to know

@Martha945

Posted in: #Animation #Blender #InterfaceDesign #Mobile #SoftwareRecommendation

After Effects and other Mac only tools are popular among designers for prototyping animations of mobile apps. I wanted to know if there's anyone here who uses Blender for prototyping?

If you do use could you tell me your workflow and experience with it?

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@Vandalay110

3D Applications, like Blender, Maya, Modo etc. are as good as After Effects for mocking up things like this. Perhaps better in some regard, although typography is typically easier in After Effects. 2 dimensionality is after all just a subset of 3D. Slap in a orthographic camera and you are set

You may need to work on the workflow a bit upfront. So saving out some nice models of buttons and animation key frames/expressions will speed up your workflow for future projects too. But this applies to any software.

I used to do this a lot, though personally I avoid blender. But since I am not using any features that do not exist in blender same applies to blender, as it does to modo, Houdini and 3dsMAX



Image 1: Quick and dirty mockup of a possible mockup (10 min from scratch) done in Maya. I'm in a bit of hurry so no time to refine this. Works equally well in blender.

PS after effects is not a mac only app.

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