: Cut cylinder shape in to 2 parts i'm very new to MAYA [version-2013] .i need to create 3d threaded rod for mechanical simulation .i found nicely modeled 3d nail and i know i can take a
i'm very new to MAYA [version-2013] .i need to create 3d threaded rod for mechanical simulation .i found nicely modeled 3d nail and i know i can take a rod by removing head of the nail so i want to know how to cut nail to remove head section.i was following tutorials ,videos about 12 hours .still i didn't able to remove head.i want to know how to cut and remove head part of nail.
this is preview of nail
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You've got a couple options.
The first is likely the easiest for a beginner level, but can cause the occasional geometry artifact depending on topology.
Create a cube
Position it to overlap the part of the screw you want to keep
Select the screw and the cube
(Polygons Menu) > Mesh > Booleans > Intersection
The second option is to do it manually. This can become more difficult with complex geometry, but your screw looks easy enough.
Select the screw
Press F11 to switch to face selection (or Select > Face)
Marquee select the faces that make up the head of the screw
Delete the selected faces (Delete key)
Fill the hole using (Polygons Menu) > Mesh > Fill Hole
Answer:
Look up component selection mode on Google. You will have to view the object in component mode (with polygon faces visible), select those faces and delete them.
A word of advice:
People go to school for doing 3D. It takes a good bit of training. I would suggest looking up basic modeling tutorials in Maya. That will give you an idea of basic operations to do to get what you want.
Hope this helps someone. Take it or leave it.
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