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Bethany839

: How to copy a clipping mask in illustrator without both the copies not being linked to each other? I tried copying the clipping mask by holding alt and dragging the mask, but when I "release"

@Bethany839

Posted in: #AdobeIllustrator #Mask #Path

I tried copying the clipping mask by holding alt and dragging the mask, but when I "release" one mask, both the masks are released.

Is there a way to copy the path I created with the pen tool? I want to use the same path as the opacity mask in other location on the same artboard.

Sorry if this is a dumb question, I am new to illustrator.

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@Nimeshi706

This really depends a lot on how a clipping mask is created.

You can have layer-level clipping masks which mask everything on that layer. Layer-level clipping masks are created by selecting a path and choosing the Make Clipping Mask from the Layers Panel Menu. What this does is mask everything on that layer based on the designated shape.

An object-level clipping mask is created by selecting more than one shape and then choosing Object > Clipping Path > Make. This creates a clip group where only objects within the group are masked by the designated shape. (Using the "draw inside" mode creates object-level clipping masks as well.)

I don't know the under-the-hood specifics of how it technically varies, but I do know it varies. There's no way to tell which you have other than looking at the layers panel:



Note the Clip Group in the object level mask.

You can have as many object-level clipping masks as you desire on any layers. There's basically no limitation.

However, you can have only one layer-level clipping mask per layer.

So in short, you need to construct things with Object-level masks, not layer-level masks.

Note: Simply dragging the clipping path outside a clip group does not create a layer-level mask. And conversely dragging a layer-level clipping mask into a group does not create a clip group. Although logically you would think it should. This is a difference at the point of creation which can not easily be "swapped" when dealing with existing objects.

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