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Si6392903

: How can I move portions with the puppet tool while minimizing distortion within those subsections? Let's say I have a photo of a face and I want to move say the lips or the eye. It's important

@Si6392903

Posted in: #Cs6 #Distort

Let's say I have a photo of a face and I want to move say the lips or the eye. It's important to maintain the shape of that part but a little bit of distortion in the surrounding areas -- the nose, the chin, the cheeks, the forehead -- would be acceptable.

I've tried using puppet warp for this, but find that its hard to move one part as an entity without ruining its shape. Is there a similar tool that lets me draw a rectangle or a polygon and move all pixels within the area in unison?

This is in Photoshop CS6.

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@Si6392903

The key is to lock several pins together in the puppet tool and move them as a unit. Hold down shift while selecting pins.

So, for example set a few pins around the image of the parts you want to anchor. Then set a few pins around the perimeter of an eye. Hold down shift and click each of those pins so that only the ones around the eye are selected. Now, when you drag any of those selected pins, the whole eye moves as a unit.

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@Kaufman565

Right-click the layer you want to distort, then select Convert to Smart Object
You can now distort your layer non-destructively. Apply distortion,,liquify or puppet-warp effects as you normally would.
You'll notice that there is a mask under your selected layer. You can select this mask and change it's colour to preserve parts of the layer from being distorted. You can do this with the paintbrush tool or by using selection tools and applying a black or white fill.
You can paint areas you want to preserve black. Areas that you wish to remain altered/distorted should be painted white. The mask is grayscale, therefore grey value masking will apply some of the effect more subtly.

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