: Using Multi Shader with a tracer In Cinema 4D R16 and I have an animated Tube objects used together with a tracer to draw circles with Sweep nurbs. This is my setup: The material is a
In Cinema 4D R16 and I have an animated Tube objects used together with a tracer to draw circles with Sweep nurbs.
This is my setup:
The material is a Multi Shader with two different colors, this setup works fine when the sweep is an cloner instead. Is there a way of achieving multi materials?
The animation:
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