: Object dimensions change after filling with the Shape Builder Tool/Paint Bucket Tool I already wrote in Adobe forum about this issue (https://forums.adobe.com/message/8339546#8339546) and tried all
I already wrote in Adobe forum about this issue (https://forums.adobe.com/message/8339546#8339546) and tried all suggestions to solve this problem, but still nothing… I will try to explain my problem as clearly as possible here.
I’m using Mac and newest Illustrator CC version (19.2.0).
So the problem is that when I fill an object with a Shape Builder Tool/Paint Bucket Tool that object dimensions always changes. You can see an example in a picture (it's just an example, I don't use shape builder for simple objects like this circle, but for more complicated objects it's very useful). I created 35x35mm circle and used Shape Builder Tool 3 times in a row and each time I got diffrent results.
Does anyone knows how to solve this problem? This is very important to me, because I just can't work like this.
It would be very helpful to get an answer. Thanks.
More posts by @Gretchen549
1 Comments
Sorted by latest first Latest Oldest Best
All right, when creating a shape in Illustrator with exact dimensions everything is OK. Once a stroke is added, it can affect the object's total dimension depending on the stroke's parameters:
35x35mm circle filled without a stroke
35x35mm circle with a 0.5mm stroke aligned to inside, no fill.
35x35mm circle with a 0.5mm stroke aligned to center, no fill.
35x35mm circle with a 0.5mm stroke aligned to outside, no fill.
Now when these objects are expanded or edited with live painting / shape shifter, the total dimensions will be:
35 x 35 mm
35 x 35 mm
35.5 x 35.5 mm
36 x 36 mm
In conclusion, if you want the total dimension to remain intact, use strokes that are aligned to the inside.
Terms of Use Create Support ticket Your support tickets Stock Market News! © vmapp.org2024 All Rights reserved.