: Company offered to pay for design training. What should I suggest? I'm a computer engineer on a small development team that specializes in designing mobile apps. We're all coders, and we're starting
I'm a computer engineer on a small development team that specializes in designing mobile apps. We're all coders, and we're starting to realize that we need at least one or two qualified designers on our team to help draft and create our user interfaces, icons, etc.
In order to avoid hiring additional employees, my company offered to pay for formal graphic design training/classes. I was selected as the main candidate because I have a more artistic background than my coworkers, however I have limited graphic design experience. I've used Photoshop for several years on little hobby projects, but I have almost no experience with Illustrator and Fireworks (or any other vector graphics editors).
Assuming I have the potential to be a good UI designer (let me know if this is a flawed assumption), what is the best way for the company to spend its money? Should it invest in a formal training program? Should I enroll in courses? Should the company just buy me a book and let me teach myself?
Also, the company stated that it is willing to send me to "the best of the best", so I'm assuming cost isn't an issue as long as its cheaper than hiring new employees. So what is the best of the best?
In a nutshell: I'm a programmer. My company wants me to be a graphic designer, too. Assuming I meet the creative requirements, what's the most effective way to achieve this?
Any help would be greatly appreciated!
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Blake - Bravo to you for being willing to expand upon your current role!
If you think that this is something that interests you, why not give it a shot? I do say that with a word of caution, I have worked with a lot of people who think that designing is easy, they just need the right programs. But not everyone is a designer and not everyone has an eye for design. But you know your talents, so take that with a grain of salt.
First of all, you need the programs, Adobe Creative Suite is the obvious way to go. Since you already have experience working with Photoshop, you'll find that digging in deeper to all the program offers can really transform your designs.
Illustrator however, is a beast. Working with vector is completely different than what most people assume. It will take time to learn and much more time to master, but it certainly can be done and is an essential tool for icon/logo design - so it can't be dismissed.
My suggestions:
1. Tell your company that you would like two to three weeks to tread the design waters before you commit to this as an added job responsibility. In that time, search out tutorials online (ex. Google Photoshop tutorials, Illustrator tutorials...), and get familiar with the programs.
Buy a subscription to lynda.com...I go there to expand my skills in many different areas. Opt for the higher level of subscription since it also provides example files that you can download and work off of. It's not expensive but there are many different "courses" for the Adobe suite programs.
After doing that you'll have a better idea if this is something you want to do and then you can recommend a "best-of-the-best" training to your bosses. And in this case, I would recommend a course at your local university as it is hands on, you can be around other creatives and there is a knowledgeable instructor to help with any issues you may encounter. But this will be time intensive, which is why I first recommend the two options above.
Best of luck!
Is it a flawed assumption? One can't say that until you try, some take to it and some don't.
What's the best way to spend the money? I would say the best thing is for them to provide you with required software whatever you end up choosing to use for designing and give you at least 2 or 3 hrs a day while at work to design things. Some days you might want to take a break and design in small spurts trying to draw quick little things. Other days you might get really into an idea for a picture and spend a larger portion of your day all at once doing a design. Graphic Design is a trade just like auto mechanic, programmer, tailor, plumber, electrician.... we learn by doing. Just sit down and start making icons and interfaces and show them on forums asking for people to be very critical and then go back and do it again and again and again.
A course will teach you some basics and put the tools in your hands, if you have the dedication to do that on your own there's no reason to go to a training program especially when there's no required certification for graphic design. I think of it as an auto mechanic but even better because our field requires even less financial restraints. Something needs to be worked on on your car so you do just that or you hire someone to do it. You wouldn't say, "hey my lights don't start I should take a class on auto mechanics." You would probably say, "Let me open up this hood and see if I change the bulbs they'll work again." You have nothing to lose by trying first and if you fail then I would suggest hiring someone else over going through any sort of courses on design.
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