: Illustrator blend with different blending modes issue I have a star with 2 layers se to Normal and one set to Overlay the layer in Overlay is a white/black gradient with black set to
I have a star with 2 layers se to Normal and one set to Overlay
the layer in Overlay is a white/black gradient with black set to 0 opacity
Now, the issue appears when I blend two stars together, where I get this result
The Overlay layers still keep their blending mode without giving the same result as the original object
Why is that? Is there a solution to get a blend with object that look like the non-blended ones?
Edit:
I tried to flatten the transparency using this settings
But what I get after blending again the objects is this
More posts by @Ann6370331
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I don't think there's a way to get it to work and keep the blending modes intact*. You can flatten your artwork though. Before creating your blend, select your star (or at least the objects with blending modes and the objects they blend with) and go to:
Object → Flatten Transparency...
That will remove (or flatten) any blending modes or transparency whilst keeping the artwork visually the same... You can then use blend with no issues.
* Use a symbol
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