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Ann6370331

: Illustrator blend with different blending modes issue I have a star with 2 layers se to Normal and one set to Overlay the layer in Overlay is a white/black gradient with black set to

@Ann6370331

Posted in: #AdobeIllustrator #Blending #BlendModes

I have a star with 2 layers se to Normal and one set to Overlay





the layer in Overlay is a white/black gradient with black set to 0 opacity





Now, the issue appears when I blend two stars together, where I get this result



The Overlay layers still keep their blending mode without giving the same result as the original object

Why is that? Is there a solution to get a blend with object that look like the non-blended ones?

Edit:
I tried to flatten the transparency using this settings



But what I get after blending again the objects is this

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@Debbie163

A fast and easy way: convert your star as a Symbol!

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@Nimeshi706

I don't think there's a way to get it to work and keep the blending modes intact*. You can flatten your artwork though. Before creating your blend, select your star (or at least the objects with blending modes and the objects they blend with) and go to:


Object → Flatten Transparency...


That will remove (or flatten) any blending modes or transparency whilst keeping the artwork visually the same... You can then use blend with no issues.

* Use a symbol

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