: Help animating a character My goal is to create a "bobbing" animation with a character I created. The character is attached below. (Suggestions on the character also welcome. :)) I'm new to
My goal is to create a "bobbing" animation with a character I created. The character is attached below. (Suggestions on the character also welcome. :))
I'm new to graphic design and am not sure how to create this simple animation.
The goal is to have his lower body stationary while his torso and head bob up and down gradually, to breathe life into this static character, to make him feel alive.
After some Googling and reading some tutorials, I know most animations occur at 24-30 FPS. Does this mean I need to create 24-30 frames to simulate this bobbing? Or can I simply create a start frame and end frame then quickly alternate between the two frames?
I used Sketch to create this character.
More posts by @Fox8063795
1 Comments
Sorted by latest first Latest Oldest Best
In Synfig Studio [Open Source] you can rig a 2d character and animate .
You should take a look at that i guess.
Synfig Studio Link -->
I case if you are using Blender ..Also it is possible to rig a 2d character in blender as well.
Another 2d animation software with rigging .
Dragon Bones
Once you rigged your character you can do any animations you like..
Terms of Use Create Support ticket Your support tickets Stock Market News! © vmapp.org2024 All Rights reserved.