: Import multiple meshes in autodesk maya without overwriting the first I'm an architecture student trying to design a virtual world with fbx's made from recap360. The problem is when I try to
I'm an architecture student trying to design a virtual world with fbx's made from recap360.
The problem is when I try to import another fbx in the same scene.
The first scene gets overwritten by the second mesh while opening.
Is there a possibility to import multiple fbx's in one scene instead of overwriting the last scene when you import a new fbx?
Thanks in advance!
Lukas claessens
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It looks like you are not importing but opening the scene by dragging the file directly into Maya.
Go to File > Import.
It should automatically rename your mesh when the same name already exists.
If there is still a problem try to look at "namespace". I would like to notice also quite similar - File > Reference. Then you can update the file... It is another episode.
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