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Harper654

: Illustrator CC 2017 Performance Suggestions? Looking for any suggestions to help me survive (and gasp, work quickly) in adobe illustrator CC 2017. I'm suffering what seems to be a common ailment...

@Harper654

Posted in: #Adobe #AdobeIllustrator

Looking for any suggestions to help me survive (and gasp, work quickly) in adobe illustrator CC 2017.

I'm suffering what seems to be a common ailment... performance starts to really lag about 20-30 minutes into a fresh launch and file.

I've been researching this issue down to the nitty gritty for a while now, so I've plowed through the most common suggestion for sure.

==> I'm working with large and complex files utilizing a very wide range of illustrator effects, masks, plugins, distortions, 3d, blend modes...all at once, often at huge artboards! multiple artboards! Embeded images! You name it, I'm doing it.

I've already had to significantly reel in my workflow and limit my filters (no gaussian blurs...no svg filters like drop shadow etc) but the thing is, I really need to work in this way because I work with constant revisions on everything and the ability to change any piece on the fly is becoming both the glory and the horror that is illustrator.

I built my own custom windows 10 machine last year, tailored to graphic design. I didn't buy the top end components at the time since I didn't have the money, but I've since upgraded a number of components and I'm hitting the ceiling in some areas. To buy stronger components in some areas i pretty much need to start at motherboard. sigh.

===> windows 10 x64

32gb 2133 ddr4

x2 512 gb samsung SSD's (all my working files are on my boot SSD

Radeon R9 380 w/ 8gb (upgraded after crap performance from a GTX 970 2gb)

It's a shame because illustrator is an amazing tool. Combined with the set of plugins offered from Astute graphics, I have a very similar toolset to what photoshop can do, but in vector. It's crazy. Crazy slow. sigh.

Thanks for any insights.

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@Caterina889

Just to chime in... yup.. AI can be dog slow and it has very little to do with actual hardware specs.

Best you can do is utilize layers well and hide portions of artwork you aren't directly working on. Limiting raster effects will help a great deal as well.

If you must use raster effects, set the Document Raster Effects Settings (Effects Menu) to 72ppi while working. It'll greatly speed up raster effect drawing. Then before output switch it back to 300ppi and wait for things to redraw.

There's really not much more you can do.

There's some super secret, internal limit to something that once a file passes that limit, it is often like walking through mud to get things done. Truth is, I'm not even certain the AI Dev teams knows what causes it (or they'd address it).

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@Sims5801359

AI is traditionally slow with complex artwork and more so when plugins are added. Consider switching your workflow to design the piece in ID and link AI and PS assets externally. ID is good (and quick) when putting together many AI & PS files. Not sure it works in your case though.

Example: i am designing an 80+ page product catalogue in ID with 400+ AI & PSD links. This is typeset in 15 languages (as layers in the same ID file) and runs smoothly on a 4-yo laptop (slower hardware than what you have, ie win7/8gb/256ssd/4g video).

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