: Convert .obj with vertex colors to object and TL;DR - how to get a OBJ file with vertex colors into Unity as a mesh and texture? I have a 3d scan from the program Skanect, which outputs
TL;DR - how to get a OBJ file with vertex colors into Unity as a mesh and texture?
I have a 3d scan from the program Skanect, which outputs .obj files that are vertex painted.
I understand that vertex painted obj files are not supported in most 3d modeling / viewing software. MeshLab does support obj files with vertex colors, so I can see the colors in MeshLab.
Ultimately I want to use the object in Unity, preferably with the mesh separated from its texture so I can use a shader with lighting. How can this be done?
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