: Maping a texture onto a icosaeder I want to create a dymaxion projection onto a icosaeder in cinema4d. But it's hard. The end result would be an object like this: But how the heck would
I want to create a dymaxion projection onto a icosaeder in cinema4d.
But it's hard. The end result would be an object like this:
But how the heck would the texture look for this thing?
When doing this icosaeder with classic paper and glue the texture looks like this:
But for a 3d Object that is totally wrong.
How would I have to arrange the texture?
What Mapping projection would be the correct one?
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