: 3d studio max Apply a reflectivity map to a reflect/refract material I have a material with refract/reflect map and I want to apply a reflectivity map to use it for each fragment reflection.
I have a material with refract/reflect map and I want to apply a reflectivity map to use it for each fragment reflection.
I can't find how to do it in 3ds Max 2016, when I link the slate material with reflect/refract, it only allows me to choose en environment mapping, but not the reflectivity mapping.
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