: Edges in compound shape I am trying to create geometric shapes by joining closed paths together, as shown in this example However, when adding stroke to the paths, each object create its own
I am trying to create geometric shapes by joining closed paths together, as shown in this example
However, when adding stroke to the paths, each object create its own corners:
I tried creating a compound path with the 3 objects selected but I had no luck. How can I avoid this?
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After you merge the shape you simply need to select the rounded corners option in the Stroke menu.
You can not, there is no such thing as a three way curve end. See there ate two simple generalizations of curves:
Each and every segment is separate, this can not span an area
Or a multi segment curve where each curve end follows a second end. This allows you to make closed areas.
Admittedly you could expand this to a network mesh. But the complexity from a users perspective would blow up. Meshes are just harder to handle and you would have even more cryptic problems than you have now (how would you round a 3 way join?) And quite frankly theres more things we could use our time on.
So how do you solve this? Essentially 2 ways, which incidentally are the related to the ways to model thing above:
Use a corner type that is the same in all configurations. In other words use round corners. No problems.
Don't think of the internal lines as closed shapes, but separate lines.
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