: Is Flash really considered to be a graphics program? Adobe Flash was initially a graphics program, but with the growth of the Flash platform and the rise in popularity of Flash games on the
Adobe Flash was initially a graphics program, but with the growth of the Flash platform and the rise in popularity of Flash games on the web, is Flash still relevant as graphics tool? Why?
(I'm not looking for a description of Flash. I know what it is.)
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I definitely love the drawing tools in Flash. They are a great compromise between the freedom of raster drawing tools and the resolution advantages of vector graphics. For example, there's a fill bucket; you can't do that in Illustrator. Paths combine when they cross instead of staying as independent vectors, but you can still select and separate them if you want. etc.
I'm finished up an iPhone game right now, and the way I did all the graphics was to draw them in Flash, export to PNG, and then sometimes touch them up in Photoshop.
I suppose this isn't a definitive answer to your question, but that's my 2 cents.
Flash is a simple program to add interactive animations to the web. It's still relevant because there are no other tools for creating complex, highly interactive applications for the web. Canvas is coming with HTML5 and javascript can do amazing things, but Flash is still the king in this respect.
That being said, flash is on its way out as a technology to be used in the browser. We will have to see where it lands, but you can use flash in more places than just on the web, eg there are ways to create iPhone apps with flash.
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