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Smith574

: Bad size of skeleton in HumanIK (MAYA) I was going to add a skeleton to my character in Autodesk Maya, using HumanIK - as always. But after I clicked the "Create" option, my skeleton became

@Smith574

Posted in: #Animation #Maya

I was going to add a skeleton to my character in Autodesk Maya, using HumanIK - as always. But after I clicked the "Create" option, my skeleton became unnatural big:



I tried to change preferences or scale the bones itself, but it don't work properly. I don't know how to "reset" the skeleton either, so it would came back to default size and position.

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