: Designing a paper plane for the game I need to draw a paper plane for my game. I have pretty much PS experience but still have problems with easy tasks. It must be totally 2d , so most
I need to draw a paper plane for my game. I have pretty much PS experience but still have problems with easy tasks. It must be totally 2d , so most examples that can be found on the internet are inappropriate. And all my own works look primitively(at best).
Any advices or examples?
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I recommend using Inkscape, with the following steps:
Get the base drawing (draw yourself, or "Trace Bitmap" and modify).
To get additional "views" of the drawing use the arrows to strech/skew/flip the image. Use the "Perspective" filter (Extensions->Modify Path->Perspective) for advanced control of the output.
See also this.
**These steps will work the same in either Illustrator or Photoshop**
Illustrator may be easier for what you need but if you want to use Photoshop you can still follow these steps:
Why don't you actually make a paper plane and take a photo of it from what ever angle you need e.g. from the top or from the side and then import the image into Photoshop.
Then create a new layer and use the pen tool to draw paths over the plane until it looks like the one you made and then fill in the path shapes to create your "plane".
All you have to do then is remove the layer with the photo of the plane on and you're left with the image you drew.
Just save that image with a transparent background and implement it into your game how you see fit.
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