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Harper654

: How to scale/rotate vertexes/edges/faces around a point in 3DS Max? When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and

@Harper654

Posted in: #3dsMax #Modeling

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can
I do the same in 3DS Max?

When that point is placed on one corner of an edge, that corner remains stationary while the other corner is scaling/rotating. For the polygons it is the same way.

How can I do something like that in 3DS Max?

For scaling -


From this -





To this -




For rotation -


From this -





To this -

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