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Harper654

: Rendering two wire-frames in 3DS Max? Is there a way to render an object together with double wire-frames in 3DS Max? Wire-frame 1 - The original geometry of the model - which on the render

@Harper654

Posted in: #3dsMax

Is there a way to render an object together with double wire-frames in 3DS Max?


Wire-frame 1 - The original geometry of the model - which on the render will curve by following the shape of the model
Wire-frame 2 - The geometry that is created by the turbo-smooth modifier that will remain straight.


It is quite useful for showing the topology together with the deformation of the geometry.

Something like this -


Is something like that possible to make in 3DS Max?

Update -

Note - the wire-frame to be equal, relative to the object or relative to the screen. By that I mean - the edges to be with equal thickness.

Is something like that possible to do?

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@Ann6370331

You could render multiple wireframe passes and compose them together - with a bit of work, this could be automated.

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