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Cugini998

: Gimp – blend between layers controlled by a heightmap Suppose, I have a gray-scaled height map and ten layers with different diffuse textures or solid color textures. I would like to blend

@Cugini998

Posted in: #Gimp #Layers

Suppose, I have a gray-scaled height map and ten layers with different diffuse textures or solid color textures.

I would like to blend these texture layers in a way determined by the heightmap, as follows: If a heightmap pixel is white, then pixel in the result will come from layer 10; if the heightmap pixel is black, from layer 1; if it’s between, it will show a layer between.

It’s like a terrain where on top there is a snow texture, and at the bottom, there is a water texture.

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@Yeniel278

Duplicate the height map channel to an alpha channel. For each channel layer


Then use threshold filter on each layer alpha so that the one with highest threshold is the back most layer.
apply the alpha to your layer

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