: How can I force any pixel, regardless of transparency, to be a solid color (so like levels adjustment but with color) I can create fake extruded text by rasterizing a type layer and doing
I can create fake extruded text by rasterizing a type layer and doing a motion blur:
Then using a levels adjustment:
(this is from this answer
)
I would now like to color the text. Is there any non-destructive way to do this and keep the layers separate? I thought creating a color fill layer and clipping it would work but it doesn't. Beyond merging everything, selecting the black, and coloring is there anything else I can do?
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Adding a color fill layer and clipping it works, it must just be directly above the target layer and not the levels adjustment layer.
This just has the problem of limiting the colors you can use so alternatively, you can do the following:
Create your text and add the motion blur effect.
Duplicate it many times and merge all the duplicates as this will cause all the transparent pixels to stack up to form solid pixels.
Create a color fill layer and clipping it to the text layer.
Convert to Smart Object when doing the Motion Blur. Notice the layer panel:
Then our levels:
Then you can modify your original text as Smart Object:
And I don't know - red and different font --- sure:
Add another layer adjustment. I used a Gradient Map.
The color I want for the text is on the left. I set the black to 0% opacity on the right.
I then set the blending mode for the gradient map to Linear Dodge Add
Note: For the text, I also used a smart filter for the text when using motion blur.
Result:
The reason I went with a gradient map was to be able to make the text a specific color. The levels adjustment will change the color that you set for your text layer.
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