: Object is broken in Smooth Mesh Preview (press 3) maya 2014 Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter
Model after "Mesh > Mirror Geometry"
Model I created (right) and Model on my video tutorial in Smooth Mesh Preview
I encounter the following issues when moving through mode "Smooth Mesh Preview" object is broken. Help me fix this! Thanks
More posts by @Murray664
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The center ring of edges is not connected, just overlapping. You need to merge them together correctly first.
While in smooth mesh preview mode, select the three polygons on each side of the problem area. Press delete to remove them. At this point it may appear fixed, but the two halves are not quite joined yet.
Select the vertices (what looks like 12, but is actually 24) and select Edit Mesh > Merge Vertices. This will turn the 24 vertices into truly 12.
Two views that may help are: the Poly Count heads up display, and the Highlight Geometry Borders polygon display. Poly Count will show you how many vertices you have selected, and if it's more than you expect you may need to merge them together. Highlight Geometry Borders will draw wireframes thicker at edges that haven't been merged.
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