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Sent7350415

: Create Font using PNG files I want to create my own Font using some images that formatted as .PNG. is there any tool to create fonts using this method or anyway to do this ? because i'm

@Sent7350415

Posted in: #AdobePhotoshop #Fonts #Png

I want to create my own Font using some images that formatted as .PNG.

is there any tool to create fonts using this method or anyway to do this ?
because i'm more comfortable to create characters in Photoshop and save them as .PNG

Thanks,

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@BetL875

What type of designs do you have, and in what context do you want to use your font?

Yes, you can totally use images to create a font that will retain the textures and colors of your images - if that's what you want. There is a new font format called OpenType-SVG that lets you do this (so the output will be actually be a bitmap font).

Photoshop CC 2017 supports OpenType-SVG fonts and you could leverage your PS skills to create fonts with Fontself, an add-on that runs within Photoshop (I am one of its creators ;)

Having said that, if you don't need the shades and just want to export a vector font that you can use in any other app, you could also trace your image letters into vector Shape Layers, and export them as a regular vector OpenType font, also using Fontself for Photoshop.

Have a look at the creative process here:


Whatever the tool, have fun ;)

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@Samaraweera207

It is good that you already have some shapes - even as bitmaps.

Please have a look at Fontforge. Commercial font editors are rather costly and your question sounds as if you want to try this out with one font for starters. (You might also be surprised how much work it is to get one font designed and to tune-up all the spacings and to figure out all the meta-information.)

In Fontforge you have layers and you can place your bitmaps (drafts or whatever they are) underneath your working surface to guide your vector-making.

In the Fontforge documentation they are ready for your idea: quote "Let us assume you already have a bitmap image of the glyph you are working on. Select the Import command from the File menu and import that image. It will be scaled so that it is as high as the em-square." Fontforge has got lots of documentation; can be somewhat overwhelming, depending on your learning style and previous experience, just see whether you like the tool and its eco-system. (I am not afiliated; I also use Typetool3, but not for making fonts, rather for hacking existing ones.)
fontforge.github.io/en-US/
Enjoy making your (first?) own font.

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@Holmes874

Stop and start proper vector drawing (Illustrator, Inkscape etc..)

The reasons:


PNGs are bitmaps, but the fonts are generally vector shapes. The bitmap fonts still exist, but they have fixed sizes, an attempt to scale makes them messy.
PNGs are convertible to vector drawings, but the accuracy is often poor. Actually the accuracy is 100%, but in bitmap there simply does not exists all the information on what you have thought. Thin lines and sharp corners suffer often badly and need some heavy manual fixing. If you can do that fixing, you as well can draw the shapes in the vector domain from the very beginning.


In Illustrator you can convert your existing bitmaps to vectors, fix them, and copy to a font editor. Illustrator is good for editing and combining already existing graphic material - for ex. you can reuse same shape relatively easy in different places in differant glyphs

You must have a proper font editor. Without it is extremely impractical to try to manage the font information which is much more than the glyphs.

ADDENDUM: To start easily, get Scanahand. It generates a font from handwriting.
www.high-logic.com/font-generator/scanahand.html
Nothing prevents you to put your bitmap glyphs onto the handwriting form in Photoshop (or equivalent) instead of scanning. It accepts 200 pix wide and 180 pix high glyphs (practically only half of this space is usable). Fill the form, feed it into Scanahand and your font is soon ready. Not the highest quality, but easy to use. It has 30 day trial.

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