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Ravi4787994

: 3-D software options for product renderings Need some help choosing 3-D software for our graphic design team. We need to produce simple, yet realistic renderings of labeled candles for presentations.

@Ravi4787994

Posted in: #SoftwareRecommendation

Need some help choosing 3-D software for our graphic design team. We need to produce simple, yet realistic renderings of labeled candles for presentations. We also produce plan-o-grams for customers that show a variety of product on shelves. Our current renderings are done with the 3-D tool in illustrator and leave a lot to be desired. We are all proficient in Illustrator, InDesign & Photoshop. Would like to keep cost low, below ~0/license if possible.

We have looked into Rhino but are wondering if there are any that we have missed. Any ideas??

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@Miguel516

go for Blender, it's powerful and with it being open source theres tons and tons of people using it, that means tons and tons of tutorials on youtube

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@Yeniel278

All even slightly respectable 3D Applications can make what you ask. Even free ones. The question you want to answer is what your team knows how to use, nothing more nothing less. I mean every DCC application, Every solid CAD and every industrial design app can do this.

If you feel that your not the best of modellers out there, and your texturing needs aren't all that complex then you may want to use a solid cad like say solidowrks, creo or even fusion 360. The benefit of parametric cads is that making changes to the models is WAY easier than in DCC Apps like Maya or Blender. If your texturing is your main problem then use a DCC app, blender is fine.

If somebody knows how to use Rhino then get it but otherwise i dont think its necessarily money well spent since your not going to be doing a lot of surface modeling

However considering your budget: Your probably much better off using your budget on training and consulting on getting up a pipeline than the actual app. Get on site training not some online stuff.

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@Cugini998

I'm finding my way round Blender at present. It's a very capable program but the interface takes some getting used to. Rendered results are impressive and there's tons of tuition on YouTube.

Or there's Strata3D, which has a very Illustrator-like interface.

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