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Lee3735518

: How do I convert an "blending mode" artwork to adopt the colors so I can edit some of them? I'm trying to convert the this graphic so I'll adopt the colors displayed after choosing the "color"

@Lee3735518

Posted in: #AdobeIllustrator #Blending #BlendModes #ColorConversion #Mask

I'm trying to convert the this graphic so I'll adopt the colors displayed after choosing the "color" blending mode.

The graphic looks like this before setting the blending mode:


Now I want it to like this:

The blue overlay is set to blend with the graphic below.

The Problem:
I would like to convert the graphic below to use colors, like it does while the overlay with the blanding mode on top (or the other way: graphic over the overlay). Without converting it into a pixel image, because I need to change the objects in red to still be red. I assume it would take more time to cut them out, and place them on top, than to convert them. I know the "recolor artwork" tool but maybe not as good to know how...

Thank you all for reading in advance!

I SHOULD ADD: I first transformed the vector to grayscale, so it's monochrome. Forgot to type it above

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@Caterina889

Here's a method without employing transparency (blending modes).... It may seem long and involved, but really it takes 30 seconds (or less) once you get familiar with it. It took me much, much, longer to write this answer than it did to set up then change the colors in the artwork below.


Ensure you have a swatch in the Swatches Panel for your background color. (It can help make further, or different, color changes if the swatch is a Global swatch, but that's not absolutely mandatory.)





Select the group
Choose Edit > Edit Colors > Recolor Artwork
Highlight the Assign tab if it isn't already active


I didn't see any actual black objects in your art (just a dark grey), but I may have missed them. If you want black objects to change rather than remaining black, there's an extra step to take...


Click the little Color Options Button in the middle of the Recolor Artwork dialog box:

That will open the Color Reduction Options dialog window.
Uncheck "Black" under the Preserve options

Click OK, then proceed with the rest of the steps


Now, set the Colors to 2
You'll see the bars below combine.
Double-click the little color box to the right of the grey bar, the Color Picker will open
Click the Color Swatches button and pick the swatch for the background color
Click OK then OK again


You'll have the same blue tint on all the grey objects, without any blending modes or transparency and it will leave the red untouched (as in my self-portrait below).

Be aware this actually changes the color of objects So if you want to retain the grey version... do this on a copy of the file.



Now, if you used a Global Swatch here's some additional magic... if you want to change the blue to anything else, or even just "tweak" the blue a bit... double-click the swatch in the Swatches Panel and change the color there... everything using that swatch will also change.

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@Gail6891361

You can run the transparency flatterer (object → Flatten Transparency...) it does this. Unfortunately it has a tendency to break your objects in unexpected ways. Still it does what you ask, so at least you get to know the colors evem though you may end up needing to rebuild your effect stacks.

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