: Why Illustrator is so slow, while GPU performance is ON and Mesh Objects selected? When I select a group or one-complex of mesh object(s) my Illustrator responds very slow and even on much
When I select a group or one-complex of mesh object(s) my Illustrator responds very slow and even on much objects selection goes out and hangs... I found that GPU performance hits the performance! on selecting such objects.
When I turn it off, everything looks smooth and fine.
As long as I know the GPU-P helps with showing better and smoother lines and more deep-zoom. Is there a way to use both, mesh objects and GPU-P On?
my specs :
8gb of physical memory
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