: Coloring techniques in Angry Birds Are there any particular coloring techniques or principles that are used in the popular game Angry Birds? I've noticed the number of colors used on each colored
Are there any particular coloring techniques or principles that are used in the popular game Angry Birds?
I've noticed the number of colors used on each colored area is four, most of the time. A base color, then shadows and highlights, and a little bit of glow
Are those colors related somehow? Could these be generated programmatically as a color pallete?
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I think it's basically a minimalist approach to depth.
Color + 25% white = highlight
Color + 25% black = shadow
or
Base color = color at 70% saturation
Highlight = color at 50% saturation
Shadow = color at 100% saturation
Then you only need to alter the base color. I do this a great deal in illustrations. It keeps all shadows and highlights at the same level of intensity regardless of the base color.
I would not know of a programatic method to generate such a system. But I can't imagine it would be too difficult.
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