: How can I represent speed in a graphic? How can I show speed in this example? I don't have any vector programs, I'm working in Photoshop. Any advice will be helpful.
How can I show speed in this example?
I don't have any vector programs, I'm working in Photoshop.
Any advice will be helpful.
More posts by @BetL875
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This one may appeal more to you, but it'll takes some effort using the path tool, stroke, and some careful masking:
An alternate approach is to provide an external point of reference.
In this case, the viewer is traveling at the speed of your subject. Stationary objects appear to move in the opposite direction as indicated by the clouds below.
You'll see this approach in Anime, where the example provided by @Dalvenjia is possibly more commonly seen in cartoons from the west. Not to imply that this is a better approach, but certainly takes on a different stylistic character.
From a technical point of view it's essentially the same.
I created a few layers with clouds using the brush tool, then apply a motion blur to copies of each layer. Shift the alignment of your motion so that it fades away in the direction your subject is moving.
Hope this helps.
Apply some Wind and Motion Blur and you can give the speed feel:
Rotate your Image 90CW because Wind only works sideways.
Select the layer with the paper plane (no background or anything else).
Duplicate the layer so you have a clean copy and you can try various settings and compare.
Apply Filters>Stylize>Wind and repeat as needed, I only did it twice.
Apply Filters>Blur>Motion Blur
Play with the settings, I used 0° and 100 strength.
Now is your turn to be creative.
EDIT:
Don't forget to rotate your image back 90CCW
Create a teardrop shape with the pen tool:
Fill it with white (Command+Delete).
Duplicate, stretch and rotate your copies to match up with some of the lines in the object:
Merge the shapes together by selecting all of them and 1.hit Command+E or 2. right click and choose Merge to Smart Object.
Then add a layer mask and put a slight gradient from the bottom up...
As Scott commented, motion is usually illustrated using lines, blur and/or translucent partial images of the object trailing behind the "direction of motion."
To end up with a clean leading edge with a motion-blur or similar effect on the trailing edge, you need two layers. The first is the object itself, the second is laid on top and partially masked out.
One quick and simple way to do this is with Motion Blur. Here's an illustration, copied to a second layer with a motion blur applied to the copy.
And here it is with the "leading edge" blur removed with a layer mask:
By feathering the mask, you can adjust how much or how little of the effect overlays the object. For extra credit, you could apply a Liquify filter to the tail end of the blur, to create "turbulence."
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