: Does creating a vector graphic on a specific screen resolution affect the output quality on higher resolution screens? I'm creating my first game using the Unity game engine. I plan to target
I'm creating my first game using the Unity game engine.
I plan to target 1920x1080px; but my laptop resolution is 1366x768px.
If I create the vector image on my 1366x786px screen, will the output be different or of less quality when it's displayed on a 1920x1080px screen?
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Vectors are resolution independent as far as scaling goes so the quality of the graphics wont be an issue. What you will run into in your situation is content getting cut off when the field of view changes on different devices with different resolutions. The field of view is dependent on the the devices resolution or aspect ratio that the game is being rendered on.
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