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Gonzalez368

: Good techniques for transparent info in game UI For a game that I am developing, I am trying to include a non-intrusive overlay to help the player understand what keys to use as they progress

@Gonzalez368

Posted in: #Games #InterfaceDesign #Transparency

For a game that I am developing, I am trying to include a non-intrusive overlay to help the player understand what keys to use as they progress through the game. I'm looking to design something like this: . How is the Wii controller outline created like that?

Edit: More specifically, how would make an outline look like the outline of the controller using some sort of tool like photoshop?

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@Shelley591

If you're asking what kinds of techniques were used for that specific image, it could include:


outer glows (the white glow around some elements)
inner glows (the glow inside the controller)
drop shadows (the shadows beneath the text)
gradients (the arrows going from light to transparent)
opacity (the entire thing has an opacity less than 100% an individually elements are layered with various opacity settings)

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