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More posts by @Cofer715

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@Rivera951

just as the other answers say, but there's a more intelligent and time saving way to do this:
take/make your texture, and instead of manually replicating them around. open it, go to edit > define pattern
then you have two options:
- a new layer filled with the pattern and then apply the layer effects mentioned
- fill a layer and then add the pattern overlay style to it. then you apply the proper blending effects accordingly.

it is pretty much like the other answers here, just less time consuming.

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@Dunderdale640

To create my own "textile" patterns, I do:


Select FG and BG color, I typically set a dark FG, and BG is the same color with increased Value
Start the Blend tool, set to Shape: Linear and Repeat: Sawtooth, using the FG to BG gradient. You can get interesting results with more complex gradients.
make a first layer of narrow stripes by dragging on no more that 4 or 5 pixels. Do not try to be exactly vertical or horizontal, give it some slant
make a second layer the same way, approximately (but not exactly) perpendicular to the first
Set the top layer to "Darken only" or "Lighten only"




For the second part of your question: Filters>Light and shadows>Lighting effects

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@Martha945

Here's what I ended doing:

Get a pattern with a "carbon fibre" texture

I used this one: subtlepatterns.com/real-carbon-fibre/
Repeat the pattern

The image from subtlepatterns.com is a small square, something like 50x50 px so I needed to repeat the pattern.
To do this goto:


Filters


map


tile




and specify final image size, that gave me this



At this point I wanted to change the color by adding a colorized semi-tranparent layer over the above image, but first I needed to desaturate the image as it existed above:


Goto image, Mode switch from indexed to RGB
Goto colors, curves and use levels tool to desaturate


Then add a transparent layer at the top of the layer stack


use the color picker to get a sample of the image I was copying
fill the tranparent layer
adjust opacity to suit
which produced:




Then to get a lighting effect


add a new layer
use filters -> light and shadow -> supernova and apply
use heal tool to soften the "supernova" effect
and the final result looked like this

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