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Holmes874

: Creating image planes for 3d character modeling, but front reference is not straight on I'm using images from 3d.sk to do some character modeling but I'm having trouble setting up the front

@Holmes874

I'm using images from 3d.sk to do some character modeling but I'm having trouble setting up the front image in Photoshop. The model's head in the photosgraph is turned slightly to the side. I tried messing around with lens correction but didn't really know what I was doing. How can I fix this image to make it better for 3d modeling?

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@Mendez620

You can either spend a long time in Photoshop mashing the face around into a front on image (which will never be perfect unless your one hell of a digital artist) or find another set of images and start fresh

But by far the best way to do it (which is how I was taught) was to take photo's ourselves, you get all the angles references etc... you need and if you take them of yourself and you realise you need more reference you can always take more.

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@Pierce403

Rotate the image plane. Not sure how you've set it up and what program you are using, but if you can't rotate it, map the reference image to a plane with the same aspect ratio. Put it in the scene (behind the model) and rotate that instead. You will have to make your model transparent or semi-transparent to help you trace the shape.

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