: Keeping a common center point on vector objects I have three vector circles drawn in illustrator. I want to clip off sections creating gaps in each and animate them together but at different
I have three vector circles drawn in illustrator. I want to clip off sections creating gaps in each and animate them together but at different speeds rotating on the Z. The problem is when sections are cut out of a circle, the center point of that circle changes. I need the common center point for the three to rotate around. How can I do this?
More posts by @Megan533
3 Comments
Sorted by latest first Latest Oldest Best
You could always create a null with an anchor point where you want it, then pick-whip the various anchor points you need to that anchor point. Should stick then! Also just pick-whipping layers like in the attached imageā¦
Unless there is a reason you need to work with an illustrator file on this, it would probably be a better solution to use shape layers.
Create a new Shape layer
Then add an ellipse
Add a stroke to it using the "Add:" dropdown next to the "contents" section of the layer
Add a "Trim Paths" effect from the same "Add:" drop down
You can now animate the start, end, and offset attributes to have the cut out spin around the circle (or just rotate the whole layer). You can create multiple shapes on one layer, use a "repeater", or use multiple layers to add additional rings.
Draw a No Fill, No Stroke rectangle perfectly centered around each element that you will later modify. Group them together, but don't ever cut up the rectangle. It will always maintain it's centered node that you can use for alignment.
Terms of Use Create Support ticket Your support tickets Stock Market News! © vmapp.org2024 All Rights reserved.